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Son of Anton enforces three human decision points
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Son of Anton enforces three human decision points

Cesar's Son of Anton AI delivery orchestrator pauses code-generation at three gates – WHAT, HOW, and DONE – requiring developer sign-off before merge, aiming to eliminate common failure modes [DevTo].

sources[DevTo]

Cesar's Son of Anton is a thin orchestration layer between a large-language-model code generator and the repository, defining three immutable gates: Gate 01 – Approve the WHAT, Gate 02 – Approve the HOW, and Gate 03 – Approve DONE [DevTo].

The system runs a continuous triage loop: generating tickets, prompting the model for code, running automated tests, and aggregating results. No PR lands without the three explicit approvals, eliminating the need for line-by-line babysitting or blind trust in a monolithic AI run.

Son of Anton cuts babysitting overhead by freeing developers from approving every diff or re-explaining missing context [DevTo]. It preserves intent throughout the generation pipeline by locking the WHAT and HOW before any code is written. Each gate creates a signed artifact that can be traced back to a human decision, satisfying internal code-review policies and external audit standards.

The three-gate model provides a safety net for large-scale shipping teams when AI touches production-critical code. By requiring developer sign-off at strategic moments, Son of Anton ensures that human decisions are embedded in the development process, reducing the risk of errors and improving overall code quality [DevTo].

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